Valna and Vigna

Valna and Vigna
''Don't underestimate Vilna, or her sister, Vagna. These British twins have been inseparable since birth, and they have had their whole lifetimes to perfect their strategy. Their minds are in total synchronisation regarding all important decisions, both in the boardroom and on the battlefield.''

-In-game description.

Valna and Vigna are (together) a playable character in Metropolis: 3020.

Development
Valna and Vigna share the same character model, a prototype for an old witch character by the same developer as Metropolis: 3020, for an undisclosed game under development. Their names are a reference to a pair of ghost children from the game Koudelka, who cannot be defeated in combat. They are the only character who comprises a "team" of multiple characters at once.

Valna is the sister on the left, and Vigna is on the right.

Both of them are completely bald and choose to wear wigs. This is confirmed at the end of the game if the player loses the game.

Personality
Valna and Vigna are powerful psychics who count telekinesis and telepathy among their powers. They are very adept at using Magic Cards in duels. Bored of their country life in the British Republic, they are over the moon about the chance to duel others in Metropolis City. Despite their advanced age and their powers, both of them are equally as childish as the other, especially when defeated in battle. Their battle quotes involve either derising the opponent for being too easy, or loudly complaining upon losing.

Story (Spoiler Alert)
Valna and Vigna consider themselves minor celebrities because of their psychic powers, but they both want more out of life than simple luxury. They decide to try their hand at running a business in Metropolis City and they're surprised to find that they're pretty good at it. Their ability to read each others' thoughts and act as one make them a force to reckon with. Their rival is also a foreign visitor to the city, Nefertiti Armana. Nefertiti seems to show incredible hatred and determination to defeat and even kill them. Unfazed, the twins enjoy flexing their powers against her in the many contests for Auction House Assets. Upon winning, the two decide to continue to develop their company while their rival disappears and flees the country.